Robots On The Barricades
Posted on 3rd December, by Steven in Game Design, Narrative Theory, Porfolio, Uni Work (First Year). No Comments
Robots On The Barricades was a game concept I created for one of my University modules. The concept is a historical Action/Adventure RPG with evolving and adapting gameplay. The player controls two characters, utilizing both characters to complete tasks, solve puzzles, defeat enemies and progress through the story of the game.
Robots On The Barricades Presentation
Between the initial concept in the presentation and the completed Pitch and Overview document the game idea expanded to include a multi-player mode and slight design/plot changes.
Robots On The Baricades Pitch Document
Robots On The Barricades Overview Document